Onsite Lead Lighting and Shading Artist, Unreal

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About the role

  • Lead Lighting and Shading Artist working on CGI projects for premium clients in Munich or Hamburg. Delivering high-quality visual and technical quality and guiding a team of artists.

Responsibilities

  • You will work on challenging projects for premium clients, delivering the highest standards of quality and aesthetics as an experienced Lead Lighting and Shading Artist
  • You will take a leadership role on projects, providing support and guidance to other lighting artists
  • You take responsibility for ensuring the best visual and technical quality in the assets you create
  • You will work closely with our development team to further advance our CGI pipeline and workflows
  • As a team player, you’ll work alongside a growing group of dedicated and highly motivated CG artists

Requirements

  • You have at least 8 years of production experience, ideally in high-end automotive visualization
  • You bring proven expertise as a lightning and shading artist using Unreal Engine and other tools such as Maya, 3DS Max, V-Ray or similar
  • You are confident in PBR material development in Unreal Engine
  • You are familiar with complex CGI pipelines and understand how to optimize content for real-time use
  • You know how to inspire and energize team members towards achieving common goals
  • You have a keen eye for detail and interest in automotive projects and a strong sense of visual storytelling
  • You have excellent organizational and communication skills, work independently and structured, and enjoy leading and supporting a creative team
  • You are fluent in English (spoken and written); German is a plus
  • Ideally, you also bring experience with Unreal Blueprints, version control systems (e.g., Git), and 2D tools like Photoshop, After Effects, or Substance.
  • A background in photography or as a DOP, as well as experience with full-CG environments, is a strong plus
  • Understanding and competence in digital infrastructures, as well as website rollout, maintenance, support and information security

Benefits

  • Onboarding: Through personal mentoring and digital onboarding sessions – we ensure your perfect start
  • Further Education: Your development is important to us. Whether through our internal campus training program to expand your technical, methodological, or personal skills, voluntary language courses, or regular coaching sessions – we keep you up to date
  • Flexibility: With flexible working hours, mobile office, and job-sharing models, you can adapt your job to your life – and not the other way around
  • Fun: Who works must also take a break – with us, you have plenty of opportunities through regular after-work and team events (also virtual if necessary)
  • Sports: Extensive sports program as well as mobility through agency bicycles and e-bikes/e-bike leasing
  • Accessibility: Our modern offices in Munich, Frankfurt and Hamburg are perfectly located and easily accessible
  • Internationality: As an internationally operating agency group, you have the opportunity to network and exchange ideas with colleagues from various disciplines around the world

Job title

Lead Lighting and Shading Artist, Unreal

Job type

Experience level

Senior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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