Senior Software Engineer designing developer tools for Cloudflare's Durable Objects. Responsible for enhancing the Developer Experience with APIs and SDKs.
Responsibilities
Design, build, and maintain the primary developer-facing surfaces for Durable Objects, including our command-line tooling (wrangler), APIs, SDKs, and dashboard.
Own the end-to-end developer workflow, from creating intuitive local testing and simulation environments to building powerful debugging and observability tools for a globally distributed system.
Act as a technical leader and mentor on the team, driving engineering quality through rigorous code and design reviews.
Innovate on solutions to the unique challenges of managing and migrating state at the edge, ensuring developers can deploy with confidence.
Collaborate closely with product managers, developer advocates, and support engineers to translate developer feedback into a concrete product roadmap.
Author high-quality technical documentation, tutorials, and example applications that inspire developers and accelerate their time-to-production.
Triage, investigate, and resolve complex bugs and performance issues reported by the large and growing community of developers building on Durable Objects.
Requirements
5+ years of professional software engineering experience, with a significant portion dedicated to building developer-facing tools, APIs, or cloud infrastructure.
Deep, hands-on experience building, deploying, and operating applications on at least one major cloud platform (e.g., AWS, GCP, Azure, or Cloudflare Workers).
Strong proficiency in TypeScript/JavaScript and an interest in C++/Rust.
A "product-first" mindset and a strong sense of empathy for developers; you get annoyed when tools are hard to use, and you're driven to fix them.
Excellent written and verbal communication skills, with the ability to articulate complex distributed systems concepts to a wide range of audiences.
A proven track record of taking ownership of complex projects and delivering them from inception to production in a distributed, asynchronous team environment.
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