Lead Systems Designer shaping Diablo universe through core game systems and player progression. Collaborate with design teams and provide mentorship within Blizzard.
Responsibilities
Develop and evolve the vision for Diablo systems, player progression, and itemization in collaboration with design leadership.
Lead the creation and refinement of character progression, itemization, reward structures, and game economy.
Collaborate closely with cross-discipline teams to solve design problems, navigate production constraints, and efficiently deliver high-quality systems and features.
Maintain a deep understanding of Diablo’s core mechanics, player motivations, and community expectations to inform system evolution.
Partner with Production and other leads to scope, plan, and organize the systems team’s schedule.
Provide mentorship, guidance, and career development to a team of Systems Designers.
Requirements
8+ years of professional game design experience, with 5+ years in systems design.
2+ years of experience leading and managing a team of designers.
Extensive hands-on experience building and maintaining progression systems, itemization, game economies, endgame loops, and balancing complex gameplay ecosystems in live-service games.
Strong understanding of the Diablo franchise and isometric ARPGs, including what drives long-term engagement and player satisfaction.
Exceptional analytical and communication skills, with the ability to clearly articulate complex systems and balance concepts to both designers and non-designers.
Proven ability to translate game direction and vision into scalable, shippable systems.
Demonstrated passion for games, systems design, and staying current with industry trends and competitor offerings.
Dedication to quality, passion for gameplay, and a deep respect for the player experience.
Commitment to a culture of collaboration, iteration, transparency, mentorship, and continuous improvement.
Benefits
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
Relocation assistance if required to move geographic locations for the job.
Senior System Engineer at Tacture, responsible for the IT infrastructure and modern system development. Collaborating on IT projects, ensuring performance and security.
Join Flexopus as a trainee in software development to help revolutionize hybrid work with innovative workplace management software. Gain insights and experience in an aspiring startup environment.
Virtual Systems Engineer supporting sales in the DACH region at Extreme Networks. Conducting technical support, meetings, and presentations for client engagement and product education.
System Engineer for Windows and Linux patch management and packaging at AJAT GmbH. Collaborating in a small, dynamic team to ensure system security and software deployment.
MES Senior Systems Engineer enhancing Manufacturing Execution Systems within a global pharmaceutical environment. Ensures stable operation, compliance, and continuous improvement of MES applications and environments.
Principal Systems Engineer III for E - INFOSOL designing and maintaining data center networking infrastructure. Requires active Top - Secret clearance and extensive networking experience.
Senior Systems Analyst supporting the onboarding of applications in a high - availability enterprise platform at E - INFOSOL. Focused on customer engagement and requirements documentation.
Senior Developer leading the development of a custom CopyTrader system using cTrader for fintech clients. Responsible for system integration and high - performance architecture in a hybrid setting.
Senior MCU System Engineer designing and developing MCU - based high - performance and zonal controllers for SDV at 42dot. Involves hardware abstraction and system optimization tasks.
Linux System Engineer at the Allen Institute managing IT infrastructure for scientific computing with over 400 servers. Deploying cloud services and engaging in lifecycle management.