Game Engineering Internship at Arkadium working on live web games. Collaborate with experienced engineers and gain real-world game development experience in a hybrid environment.
Responsibilities
Work on live web games used by millions of players
Fix bugs across multiple game titles
Implement small gameplay features and UI changes
Debug gameplay logic, rendering issues, and performance bottlenecks
Work with Git: branches, pull requests, and code reviews
Learn and follow internal development workflows and tooling to accelerate game development
Work on highly configurable games built to support multiple variants and skins
Understand how shared systems allow core logic to be reused across different titles
Learn how external services are integrated into the game stack
Follow our SDLC: pick up tickets, update tasks, and help prepare releases
Get exposure to CI/CD pipelines and understand how builds are created and deployed
Collaborate daily with QA, Artists, Designers, and Product
Participate in standups, sprint planning, and retrospectives
Have weekly 1:1s with your manager for feedback and growth discussions
Learn how game KPIs work and how engineering decisions impact business metrics
Requirements
Solid understanding of OOP principles: classes, objects, inheritance, and encapsulation
Experience with at least one programming language (e.g., C#, JavaScript/TypeScript, Java)
Good Computer Science fundamentals: data structures and algorithms
Prior experience with game development (academic, personal, or professional)
Understanding of core game architecture concepts: game loop, state management, assets, and components
Basic understanding of browser environments
Awareness of performance considerations in games
Debugging skills: ability to isolate and reproduce issues
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