Translate 2D concept art into polished animation prototypes using industry standard animation tools
Collaborate with UX/UI designers to understand design intent, visual hierarchy, and storytelling goals
Partner with 3D artists and software implementation teams to facilitate the integration of animations into the final in-vehicle product
Serve as a bridge between design and engineering teams, clearly communicating, documenting, and aligning on specifications (timing, transitions, durations, etc.)
Facilitate alignment by visualizing often complex motion behaviors for reviews and stakeholder presentations
Support the creation of high-fidelity interactive prototypes using tools like Rive or ProtoPie to simulate in-vehicle experiences
Ensure animation deliverables are designed to be implemented in the final product, consistent with technical constraints
Contribute to building Woven’s animation library, motion guidelines, and prototyping best practices
Requirements
5+ years of experience as an Animator or Motion Designer, ideally with a focus on UX/UI projects
Strong working knowledge of design tools, including Figma, After Effects, Rive, ProtoPie, and equivalents
Proficiency in importing and rebuilding Figma components in After Effects
Understanding of 2D asset pipelines and formats (e.g., SVG, PNG sequences)
Demonstrated ability to work collaboratively across disciplines and communicate effectively with non-technical team members and external stakeholders
Ability to balance creative ambition with technical feasibility
Strong understanding of UI/UX animation principles
Portfolio showcasing relevant UX animation or motion design work
Strong communicator able to build trust with engineers, stakeholders, and cross functional partners
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