Hybrid Senior Sound Designer – Contract

Posted last month

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About the role

  • Designing and implementing high-quality audio assets for characters, environments, combat, abilities, UI, and systems
  • Maintaining cohesive audio identity that supports live multiplayer experience
  • Collaborating with designers, engineers, artists, and narrative teams to ensure audio enhances clarity and emotional impact
  • Implementing and iterating on audio content using Wwise and in-engine tools
  • Helping shape dynamic mix systems and scalable content pipelines
  • Participating in playtests and live content reviews to gather feedback
  • Contributing to an audio culture that values craft and innovation

Requirements

  • 4+ years of experience as a sound designer in games
  • Strong portfolio that demonstrates ability to craft emotional, immersive audio experiences
  • Comfortable implementing work using Wwise and game engines such as Unity
  • Understand unique demands of multiplayer games, including audio legibility and mix clarity
  • Thrive in a collaborative environment
  • Passion for games and the creative process
  • Growth mindset, eager to learn, contribute, and iterate over time
  • Comfortable working in live service environments

Benefits

  • Health insurance
  • 401(k) matching
  • Stock options
  • Paid time off
  • Flexible work arrangements

Job title

Senior Sound Designer – Contract

Job type

Experience level

Senior

Salary

$150,000 - $160,000 per year

Degree requirement

No Education Requirement

Tech skills

Location requirements

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