Join the NVIDIA Developer Tools team and empower engineers throughout the world developing groundbreaking products in Automotive, VR, Gaming, Deep Learning, and High Performance Computing.
Apply your knowledge of debuggers, binary instrumentation and computer architecture to enhance existing compute debugger tools and libraries, and extend them to new use cases.
Architect, design, and implement solutions to integrate new debugger features into existing NVIDIA developer tools products.
Collaborate closely with research, libraries, and product teams at NVIDIA to identify debugger features that can effectively improve developer productivity and efficiency.
Document requirements and designs, and review documents with teams throughout NVIDIA.
Develop the compute debugger tools for GPUs running on Linux, Windows, and embedded operating systems.
Effectively estimate and prioritize tasks in order to create realistic delivery schedules.
Provide peer reviews to other engineers, including feedback on performance, scalability and correctness.
Mentor junior engineers.
Requirements
8+ years of experience
BS or MS in Computer Science or equivalent experience
Strong computer science fundamentals - algorithms and data structures, programming languages, parallel computing, and system software.
Strong programming ability in C, C++, Assembly Language and scripting languages
Excellent knowledge of computer architecture
Ability to self-manage, communicate, and adapt in a fast paced, high demand environment with changing priorities and direction
Excellent communication and interpersonal skills along with the ability to work in a dynamic and distributed team.
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