Product Design Intern at OpenTable collaborating with teams to design features and conduct user research. Seeking design students for hands-on experience in product design, enhancing dining experiences.
Responsibilities
Contribute to execution by designing features and flows with guidance from senior designers and design leadership
Support larger projects and/or take ownership of a small, well-scoped design effort
Conduct research and proactively seek information to understand user needs, business context, and project goals
Articulate design rationale clearly in critiques and team discussions
Collaborate across disciplines, knowing when to bring in partners from product, engineering, or research
Incorporate feedback graciously and iterate quickly on designs
Manage time effectively and deliver on commitments within project timelines
Contribute to team culture, whether through collaboration, peer support, or side initiatives
Requirements
Currently pursuing a bachelor’s or master’s degree in design (HCI, interaction, visual design, product design, or related field)
Strong in at least one design competency (e.g., interaction, visual, UX research) and capable in another
Comfortable working in a fast-paced, iterative environment
Enjoy learning from others and actively contributing to group discussions
Strong preference for prior internship or co-op experience in product design, UX, or related fields
Proficient with design tools such as Figma
Understand the basics of design systems and responsive design
Ability to show a portfolio that demonstrates strong craft, process, and storytelling
Senior Product Designer at Miter, shaping core workflows for B2B SaaS in construction. Collaborating with product, engineering, and customers to deliver intuitive UX.
User Experience Designer creating data visualizations for clients at S&P Global Market Intelligence. Collaborating with Product, Operations, and Technology teams to assess needs and deliver effective user experiences.
UI/UX Designer responsible for gathering user requirements, designing interfaces, and creating mockups in a hybrid work environment based in Makati City, Philippines.
Senior UI Designer responsible for creating high - quality user interfaces for PC and console games. Collaborating with artists and programmers to design engaging player experiences at Offworld Industries.
Principal Product Designer on Perk’s Core AI team shaping trustworthy AI integration across products. Collaborating with cross - functional teams to deliver high - quality user experiences in AI - powered solutions.
UX Designer to enhance user experiences in Credit Cards design team. Collaborating with stakeholders and delivering designs using prototyping software in hybrid working environment.
CRO Manager responsible for enhancing customer journeys and conversion rates at proSenio GmbH. Focusing on data - driven improvements and collaboration across teams in a hybrid environment.
Design Manager at BAM, responsible for managing all design aspects from tender to completion in the Scottish Region. Leading design teams to ensure project goals are met through effective coordination.
Lead UX Designer spearheading Mixed Reality reimagining of sports franchise at Soul Assembly. Elevate game experiences through innovative design and mentor the Game Design team.