Junior Audio Programmer developing immersive audio solutions for AAA games at Virtuos studio in Dublin. Collaborating with audio designers and engineers for high-quality audio integration.
Responsibilities
Work with audio designers to design technical approach to achieve artistic vision
Plan and detail any environment requirements for optimal audio presentation
Work with Gameplay, AI, and Optimisation engineers to integrate audio systems while staying in performance budgets
Profile and optimise audio usage to achieve high quality with minimal CPU and memory overhead
Deliver high-performance, high-quality, and well-documented code
Use source control and bug reporting software
Prioritize and execute tasks in a team environment
Requirements
Knowledge and experience of C++
Experience with Unreal Engine
Good Knowledge and experience with Wwise.
Excellent problem-solving, organizational, and communication skills
Familiar with profiling and debugging tools
Passion for developing immersive audio solutions that elevate the player experience
Clear passion for gaming
**__Desirable__**
Experience with integrating audio driven effects. (e.g. Wwise motion)
Experience working with Wwise authoring API (WAAPI)
Design and implement solid APIs.
Agile development experience
Tool creation experience
Familiarity with other coding languages such as C#, Python, Groovy
Benefits
A chance to work on AAA games
Opportunity for professional growth and development
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