Lead the end-to-end graphics pipeline—from architectural planning through deployment—to enable real-time visualization of designs spanning from meters down to nanometers.
You would be working on a solution that will be rendering billions of polygons interactively from the browser. Our product needs Google Earth for hardware design and scientific computing related visualizations.
Explore and implement advanced rendering strategies (e.g., hybrid client-server rendering, LOD techniques) to deliver a seamless, high-fidelity user experience.
Collaborate closely with cross-functional teams (geometry, physics, product) to integrate scientific field overlays into 3D models, empowering hardware engineers with unprecedented insight.
Ship core product features that revolutionize hardware design iteration speeds by orders of magnitude.
Continuously learn, experiment, and innovate to build products that delight and transform engineering workflows.
Requirements
5+ years of hands-on experience delivering high-performance graphics and rendering solutions.
Expertise in WebGL, WebGPU, OpenGL, CUDA/Hip, and GPU ecosystems (Nvidia and AMD).
Proven ability to render complex data structures, including 3D geometry (triangles, B-Rep, SDFs), scientific fields, and more.
Track record of developing interactive, web-based geometry editing UIs that handle large-scale data.
Strong proficiency in parallel programming, optimization techniques, algorithms, and data structures.
Passion for building groundbreaking visualization experiences that reshape how engineers approach design.
Entrepreneurial mindset with a knack for taking projects from zero to one, coupled with a hunger for continuous learning.
Thrives in an environment that values autonomy, ownership, and relentless innovation.
Benefits
Competitive compensation & equity (stock options)
Health + dental + 401k
Lunch, drinks, and snacks provided for in-person days
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