Hybrid Game Balancer, Economy Designer

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About the role

  • Game Balancer designing and analyzing in-game economies for Whow Games. Collaborating across teams to develop and maintain balancing models for engaging gameplay.

Responsibilities

  • Balancing of in-game economies, progression systems, rewards, currencies, and game features
  • Analysis of player and economic data (e.g., spins, bets, wallets, XP curves, retention, monetization)
  • Development and maintenance of balancing models, formulas, and rulesets
  • Running simulations, tests, and iterations (e.g., scenario testing, edge cases, exploits)
  • Close collaboration with Game Design, Monetization, BI, and Development
  • Translating complex numerical models into clear concepts and actionable decisions
  • Documenting balancing logic and assisting with feature explanations & tutorials

Requirements

  • Strong numerical aptitude and analytical thinking
  • Passion for games — ideally with an understanding of game economies, progression, or monetization
  • Experience or strong interest in Game Design / Economy Design / Balancing
  • Data analysis or statistical modeling
  • Ideally an IT or programming background (e.g., Python, SQL, Excel/Sheets, simulations, scripting)
  • Ability to explain complex relationships in a structured and clear way
  • Self-starter with a solution-oriented approach

Benefits

  • A professional team with several years of industry experience
  • Dynamic environment with flat hierarchies and fast decision-making, offering plenty of room for your own ideas
  • Flexible working hours and the option to work remotely (attendance in the office 2 days per week is expected)
  • Regular company events
  • Fruit, drinks, and meal allowances
  • Contribution toward the Deutschlandticket (public transport pass)
  • Wellpass membership available

Job title

Game Balancer, Economy Designer

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

No Education Requirement

Tech skills

Location requirements

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