Build and Full Stack Engineer supporting multiple game projects by maintaining build systems and developing tools at Supermassive Games. Collaborating with game teams and creating dashboards and workflows.
Responsibilities
**In this role you’ll be: **
As a Build and Full Stack Engineer you will support multiple game projects by maintaining build systems and developing tools. You’ll collaborate directly with game teams to understand their needs, develop extensible systems and provide ongoing support.
You will need to take advantage of different systems and technologies, and work with a diverse range of users with different levels of technical expertise. In addition to developing technical solutions, you’ll be creating interactive dashboards and web-based content workflows.
**A typical day will look like:**
Working with a small team to develop web-based tools for game teams
Developing features in our build system infrastructure, such as monitoring or build machine provisioning
Implementing data processing pipelines that operate on large volumes of motion capture data
Meeting regularly with stakeholders to report on progress and receive feedback
Creating technical designs for solutions and collaborating with technical peers to address feedback
Planning large deliverables, breaking them down into smaller tasks and providing time estimates
Responding to bug reports or support requests, working closely with colleagues on game teams to resolve issues
Requirements
**Background and skills that would best suit this position: **
Experience managing automation systems such as TeamCity or Jenkins in a game development environment (CI/CD, data processing, agent provisioning etc.)
Experience with version control systems such as Perforce or Git
Full-stack web development skills (HTML/CSS, Javascript/Typescript, SolidJS or React, NodeJS, MongoDB)
Experience with system monitoring and process dashboards (ElasticSearch, time-series visualisation)
Scripting and application development using Python and PyQT/PySide
Application deployment using containers (Docker, Kubernetes)
Professional attitude towards support, including face-to-face support, progress updates and high-quality documentation
Preferably some experience working with Unreal Engine and c++
Experience with motion capture data processing would be beneficial
Benefits
**The Perks of being a Supermassive Superstar are: **
25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
Private Medical Insurance (BUPA)
Life Assurance (6 x annual salary)
Salary Exchange Pension Scheme
Employee Assistance Programme
Income Protection
Enhanced Family Leave (maternity and paternity pay)
Responsable Technique R&D sur des innovations dans le domaine des hautes tensions. SuperGrid Institute facilite la transition énergétique avec des solutions avancées en collaboration avec des acteurs industriels.
Software Engineer designing scalable information retrieval infrastructure for Slack. Collaborating with teams to maintain high availability and build new features.
Software Engineer developing scalable, resilient offline indexing pipelines for Slack's search infrastructure. Collaborating with product engineering to build new features and ensure system reliability.
Senior Systems/Software Engineer designing and developing complex software solutions for HPE's edge - to - cloud offerings. Leading project teams and managing internal and outsourced development partners.
ETL/Data Validation QA professional responsible for validating Informatica - to - Oracle PL/SQL migrations and data accuracy in SAP Commissions. Execute manual and automated tests and manage test cases efficiently.
Senior Software Engineer responsible for designing scalable systems at GEICO. Collaborating across teams while guiding quality practices in a fast - paced environment.
Staff Software Engineer developing reliability software for GM Autonomous Vehicles, collaborating across teams to enhance multi - sensor systems and improve data quality.
Senior Software Engineer developing and implementing vehicle simulation components for General Motors. Collaborating with technical experts to optimize performance and maintainability in vehicle modeling.
Senior Software Engineer developing and maintaining datapath software components for F5’s cybersecurity innovations. Collaborating across teams to optimize hardware and software integration.
Software Engineer building tools that shape how Homebase engineers ship software. Contributing to AWS infrastructure while improving internal developer experience as part of a collaborative team.