Software Engineer for Spectacles team at Snap, focusing on designing and implementing consumer AR products. Collaborating with cross-functional teams to drive innovation in augmented reality.
Responsibilities
Design and implementation of software in both prototype and shipping consumer products
Conduct design reviews and code review with peers and stakeholders to create reliable solutions
Triage product or system issues and debug/track/resolve by analyzing the sources of issues
Design and develop SW for Spectacle’s OS and Application Framework for AR devices
Collaborate with Design, Product, and Engineering teams distributed across multiple offices
Requirements
Bachelor's Degree in a relevant technical field such as computer science or electrical engineering or equivalent years of experience
Proficiency programming in C++ and/or Kotlin/Java
Experience in one or more of the following areas: Operating Systems, Android/Linux Embedded OS
Hands on experience developing camera software
Benefits
paid parental leave
comprehensive medical coverage
emotional and mental health support programs
compensation packages that let you share in Snap’s long-term success
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