System Software Engineer developing GPU development tools at NVIDIA. Collaborating on the development of architectures for future GPUs and optimizing workflows for chip designers.
Responsibilities
As a member of the team, you will play a critical part in every stage of development of a GPU
Thrive at the interface between software drivers and the GPU simulation
You will become the specialist for running SW applications directly on simulated GPUs in diverse environments
Capture instrumentation requirements from GPU architects who research next-gen improvements
You will coordinate with GPU architects to enable functional and performance testing for the next architecture
Work closely with SW teams to help them deliver production-ready drivers when silicon goes to market.
In this role, you will improve the daily workflows of leading chip modelers and designers around the globe to help produce the next greatest generation of GPUs.
Requirements
Bachelor's or Master's in Computer Science or Computer Engineering or equivalent experience
2+ years of relevant software development work experience
You understand the software driver stack, either in compute (CUDA) or graphics (DX, OpenGL, or Vulkan)
Ability to work across the GPU and driver stacks
Strong C++ programming capability are required
Knowledge of object-oriented design patterns are required
Excellent interpersonal skills
Flexibility/adaptability for working in a dynamic environment with different frameworks and requirements
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