System Software Engineer developing Neural Graphics SDKs for NVIDIA. Building the Omniverse NuRec SDK to enable robotic and healthcare developers.
Responsibilities
Implement, validate, release and maintain SDKs, APIs, libraries for Neural Reconstruction, including key Open Source projects like GSplat
Influence software architecture, validation strategy and technical roadmaps to ensure outstanding usability for our developers across many fields, from research to large-scale production use
Requirements
Master's of Science in Computer Science or Electrical engineering or equivalent experience
5+ years of practical experience
Track record developing and maintaining developer-focused, production-grade software for computer graphics or computer vision (for instance game engines, rendering software)
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