Senior Environment Artist creating stunning game environments at Lighthouse Games. Collaborating with a talented team to deliver memorable gaming experiences in a AAA studio.
Responsibilities
Create and Implement High-Quality Environments: Develop 3D models and textures for diverse terrains, geology and water bodies (rivers, lakes, oceans) that align with the game’s artistic vision and technical constraints
Collaborate Across Disciplines: Work closely with the Art Director, Game Designers, and Technical Artists to ensure environments are visually compelling, gameplay-optimized, and adhere to performance standards
Leverage Advanced Tools and Techniques: Utilize industry-standard tools (e.g., Gaea, World Machine, Houdini) and procedural content generation methods (e.g., Unreal PCG, Houdini) to efficiently create scalable, high-quality environments
Mentor and Guide the Environment Art Team: Provide leadership and mentorship to junior and mid-level artists, maintaining a high standard of quality and fostering a culture of creativity and excellence
Participate in critiques and reviews of environment art on-going work, providing constructive feedback and ensuring they meet the needs of both the game design and artistic vision
Requirements
Shipped Games: Proven experience shipping at least one major game title as a Senior Environment Artist
Technical Proficiency: Advanced knowledge of 3D modeling and texturing software (e.g., Maya, 3DSMax, Blender, Substance Painter) and terrain creation tools (e.g., Gaea, World Machine, Houdini)
Game Engine Expertise: Strong experience with Unreal Engine or Unity, with a focus on environment optimization and integration
Artistic and Design Fundamentals: Strong understanding of shape, form, composition, and visual storytelling principles to create visually compelling game worlds
Collaboration and Leadership: Excellent communication skills and experience mentoring junior artists, with a proactive attitude towards cross-disciplinary collaboration
**Desirable **
Unreal Engine Experience: Extensive experience with Unreal Engine 4 or 5, including advanced features such as Nanite, Material creation, or Blueprints
World Game Experience: Previous experience in creating large-scale world environments
Photogrammetry: Experience in photogrammetry for capturing, processing, and creating terrain and geological assets
Principal Environment Artist at Lighthouse Games creating immersive game worlds with exceptional visuals. Collaborating with the art team and driving innovative techniques and tools.
Senior Technical Artist at Aristocrat shaping Unity based mobile titles. Leading technical art implementation and collaborating with developers and artists for top - grossing titles.
Senior 3D Generalist focusing on Houdini Grooming for Blizzard Entertainment's cinematics team. Developing workflows and refining processes in a hybrid work environment, delivering high - quality visual work.
Senior 3D Generalist focusing on Houdini Grooming to join Blizzard's cinematics team. Delivering photo realistic and stylized work while refining workflows.
Senior Motion Designer creating standout animation projects for Vodafone. Collaborating on campaigns and digital experiences while evolving the brand's motion language.
Video Editor & Motion Designer at Microsoft Research creating engaging video content from complex technology stories. Collaborating closely with a creative team in a hybrid role based in Redmond, WA.
3D Artist creating environmental assets for a leading mobile games company. Responsible for producing models and textures while collaborating within a creative team in Jakarta.
VFX Artist responsible for creating real - time visual effects for mobile games at Tripledot. Collaborating with designers and technical leads to enhance game visuals and mechanics.
Video Editor responsible for enhancing moving - image quality using video editing to create engaging content. Producing video assets for diverse platforms and ensuring a consistent brand presence.
Entertainer at Meliá Hotels promoting and executing wellness, sports, and artistic programs. Collaborating in children and family programs with a strong emphasis on guest satisfaction.