Platform Enabling Software Engineer developing graphics drivers across integrated and discrete graphics for Intel. Adapting driver functionality for HW changes and collaborating with upstream communities.
Responsibilities
work across all areas of the graphics driver functionality (Display, Core/MM, SRIOV, GuC/PnP, Media, etc.) to adapt existing driver functionality to HW changes in upcoming platforms.
responsible for initial pre-silicon (simulation and emulation) bring-up of the driver, to first silicon Power On execution, to post-silicon development and bug fixing on HW.
comfortable working on the internal driver to meet needs across pre-silicon and early HW enabling for Intel internal partners business units and external Intel partners
comfortable working directly with the upstream community and maintainers to upstream new platform patches and coordinate implementation of significant driver changes
Requirements
Bachelor's Degree in Electrical Engineering, Computer Engineering, or a related field with 6+ months relevant experience or Master's degree in the same fields.
Experience with Linux kernel development and debugging
Experience with Open Source project/community interaction and contribution
Experience to ramp quickly in new areas of functionality
Experience with Systems programming experience in C
Experience with the fundamental concepts of Graphics, Display, Compute, and Media
GIT experience
Direct contribution to upstream Linux kernel
Experience in Linux HW driver development - directly interacting with/driving HW
Deep git experience, including branch manipulation, patch cherry-picking, rebasing, and resolving patch conflicts
Understanding of/experience with Display HW and signaling
Understanding of/experience with device memory management
Understanding of/experience with GPU command execution
Familiarity with/contributions to the Linux DRM subsystem and drivers
Understanding of all components in a typical Open Source Graphics/Compute/Media SW stack
Experience with a scripting language such as bash or python
Experience with Linux kernel power management flows
Experience working in simulation and emulation environments
Excellent communication and cross-org coordination skills, especially during high-stress/pressure environments such as initial silicon Power On
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