Hybrid Junior Live Ops Artist

Posted 22 hours ago

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About the role

  • Junior Live Ops Artist for mobile games developer Hutch in London, creating engaging in-game assets for F1 Clash team. Collaborating within a small team to enhance player engagement and visuals.

Responsibilities

  • Create engaging, impactful and high performing assets for in game live ops purposes which would include logos, icons, offers, splash screens and event panels to enhance player engagement
  • Transfer key live ops initiatives into high quality player facing visuals
  • Collaborate with Art, Product and Marketing teams, to ensure consistency in visual, messaging and branding across the game’s live ops content
  • Help document design decisions and progression clearly, providing assets according to design briefs, focusing on message hierarchy and comfortable with conveying ideas to team members
  • Maintain the art asset and implementation pipeline under the direction of the lead artist
  • Ensure consistent and aligned asset specification, including naming conventions, hierarchies, resolutions, formats
  • Prepare creative assets for outsourcers
  • Collaborate with the licensing team to ensure assets adhere to guidelines and specifications

Requirements

  • High quality visual art and design pieces within portfolio
  • Experience in taking a concept from initial brief to final concept
  • Excellent visual design skills (sense of proportion, layout, graphical form, typography, colour, composition and negative space)
  • Excellent logo and iconography design skills
  • Experience or interest in learning Unity with the ability to import assets
  • An interest in working on cutting edge mobile games
  • A desire to have a big impact within a small empowered team
  • Effective communication skills
  • Experience with Figma and Adobe Creative Cloud software including Illustrator
  • Familiarity with AI tools and AI generated imagery
  • **Bonus Points**
  • At Hutch we have very varied roles, so we’d welcome any of the additional skills but it is not a requirement;
  • Experience in Unity
  • Experience in 2D digital raster or vector illustration
  • Experience in VFX, 2D animation and motion graphics
  • Experience with 3D art software such as Maya, Blender or Substance
  • Experience with re branding and evolving existing IP’s
  • Experience in working with 3rd party IP brand holders & licensing teams
  • Experience in creating ASO, UA, Social assets

Benefits

  • Hutch is now a 4-Day Work Week company*
  • Flexible working hours
  • Remote working 2 days per week
  • Excellent salary
  • Private health care
  • Enhanced Maternity (18 weeks) and Paternity leave (6 weeks)
  • Support to learn, develop and progress within Hutch
  • Free snacks and drinks
  • Social events, game launch parties, Thursday night drinks and much more

Job title

Junior Live Ops Artist

Job type

Experience level

Junior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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