About the role

  • Junior–Mid Boss Designer focused on combatant and boss design at Gunfire Games. Collaborating with the team to create memorable boss encounters using Unreal Engine and Blueprints.

Responsibilities

  • Design, prototype, and implement boss and combatant behaviors using Unreal Engine
  • Work hands-on with Blueprints and state machines to build attacks, abilities, and encounter logic
  • Collaborate with animators, programmers, and artists to bring bosses from concept to fully playable encounters
  • Support debugging and troubleshooting AI or behavior issues throughout production

Requirements

  • hands-on experience with Unreal Blueprints, state machines, or gameplay scripting related to combat
  • understanding of gameplay timing, animation coupling, telegraphs, and player readability
  • created combat-focused work, with experience appropriate to a Junior or Mid-level designer (student/indie/mod projects or shipped titles)

Benefits

  • WFH Flexible

Job title

Associate Designer

Job type

Experience level

JuniorMid level

Salary

$60,000 - $80,000 per year

Degree requirement

Bachelor's Degree

Location requirements

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