Hybrid Member of Technical Staff, Simulation

Posted 1 hour ago

Apply now

About the role

  • Member of Technical Staff developing GPU-based simulation pipelines for robotics. Collaborating on essential features to bridge the sim-to-real gap in robotics engineering.

Responsibilities

  • Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models
  • Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team
  • Work with the policy training team to bridge the sim-to-real gap
  • Develop a real-to-sim pipeline in collaboration with the asset generation team
  • Collaborate with a team of driven individuals committed to building general-purpose Physical AI

Requirements

  • Passion for your craft and demonstrated excellence in physics simulation engineering
  • Exceptional ownership and initiative—finding and solving problems independently
  • Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD
  • Insights and requests from a robotic researcher/engineer’s perspective for improving user experience
  • Proficiency in CUDA and GPU programming
  • Bonus: Experience in robotics control

Job title

Member of Technical Staff, Simulation

Job type

Experience level

Lead

Salary

Not specified

Degree requirement

No Education Requirement

Location requirements

Report this job

See something inaccurate? Let us know and we'll update the listing.

Report job