About the role

  • Graduate Game Designer assisting in building immersive gaming experiences at Frontier. Contributing to game design and content creation in a collaborative environment.

Responsibilities

  • Designing game features and improving existing designs
  • Implementing a range of game content, using in-house tools
  • Conducting research and analysis to support game and content design
  • Creating design documentation, using appropriate methods
  • Balancing and tuning game features
  • Taking part in regular playtests and integrating playtest feedback
  • Working to both identify and resolve bugs.

Requirements

  • Broad game knowledge, including management and simulation games
  • Good understanding of game design principles
  • Awareness of player behaviours and motivations
  • Familiarity with using game development engines
  • Ability to analyse and balance game values to improve player experience
  • Portfolio showcasing game design work: ideally playable games, demos or prototypes
  • Strong communication skills, both written and verbal
  • Enthusiastic, professional and adaptable attitude.

Benefits

  • success-based annual bonus
  • share option schemes
  • life assurance
  • private family healthcare
  • flexitime working hours
  • enhanced maternity/paternity leave
  • in-house subsidised catering
  • support with relocation
  • Cycle to Work scheme
  • free bike servicing
  • social activities and events

Job title

Game Designer – Graduate

Job type

Experience level

Entry level

Salary

Not specified

Degree requirement

Bachelor's Degree

Location requirements

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