Helping to express the story of the game through excellent exploration, gameplay and activities
Collaborate closely with the Lead Quest Designer and other leadership to write and implement quest content for the game
Brainstorm and collaborate with the Lead Quest Designer, project leads and quest team to concept and plan the themes for each update
Collaborate with other teams regarding quest implementation scope, quality, efficiency and workflow
Implement and oversee quests as part of content updates to the game
Work with production and the Lead Quest Designer to inform the quest schedule, ensuring your work can be delivered on time
Mentor junior team members through creating and iterating designs and implementing best practices
Collaborate with other teams to create a cohesive game experience
Promote, contribute and participate in our culture of inclusion and diversity
Requirements
Experience in Quest, Level, or Open-World repeatable content design
Strong writing, editing, and narrative development skills
A solid understanding of narrative systems, story structures, and player-driven storytelling
A passion for researching and adapting diverse IPs and franchises
Hands-on experience with at least one established game development toolset or engine
The ability to interpret and balance feedback from multiple, sometimes conflicting, perspectives to guide the team toward the best overall design decisions
Familiarity with implementation best practices and a willingness to work directly within a game engine
Excellent communication skills, both written and verbal
Confident presentation and pitching abilities
Experience implementing narrative or quest content in a game is highly desirable
Experience working with the Creation Kit engine is highly desirable
All relevant qualifications considered
Benefits
Start your day any time between 8:00am and 10:00am
35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)
Opportunity to apply for hybrid working (up to 2 days working from home per week)
28 days annual leave (20 days annual leave + 8 days bank holiday)
1 day leave for your birthday and 1 day leave if you’re moving house
Up to 10 days discretionary annual leave during our end of year break
Potential for annual performance bonus
5 additional days annual leave for 5 years service and a further 5 days annual leave for your 10 years service milestone
A brand new, state-of-the-art studio facilities that includes a market hall serving nutritious, subsidised meals, round-the-clock gym access, an auditorium and more
Free breakfast options, juice, hot drinks and fruit
Employee referral bonus (up to £2000!)
Cycle to Work scheme
Free game codes, game swag and merchandise
Family-friendly leave available
Christmas Saving Scheme
Free parking
Best-in-class tools and workflows so you can focus on creativity
Vitality Private Healthcare, discounts and rewards for you, your spouse and children (upon the successful completion of your 6 month probationary period)
Access to mental health and wellbeing support via Plumm (includes 4 free video therapy sessions per month for both the employee and up to 3 family members aged 18+), unlimited text therapy, courses, meditations
A personalised development plan with dedicated support tailored to your growth and goals
Access to an accredited Academy providing professional qualifications (and access to 500 UK discounts and offers via TOTUM when registered as a student)
A dedicated Workplace Experience team responsible for work environments, workplace and quality of employee life services to help foster collaboration, creativity and innovation
In-studio wellbeing programmes and People team support
Free activities via our Bus Tours programme (where on occasion, partners and children are welcome to join you)
Many team events to celebrate team and game milestones
Sponsored team activities including football, basketball, book club, movie club and more
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