About the role

  • Internship at Crystal Dynamics focusing on hands-on work in AAA game development. Involves acquiring industry skills and supporting various design tasks.

Responsibilities

  • Take part in meaningful, hands-on work that contributes directly to active AAA projects.
  • Step into a professional development environment with ongoing projects and experienced mentors.
  • Acquire essential skills using industry-standard tools like Unreal Engine and Blueprint.
  • Participate in various game development aspects like gameplay event scripting and updating system data.
  • Support designers by refining Blueprints and debugging the scripting issues.
  • Enhance your understanding of advanced game development technology, focusing on Unreal Engine.

Requirements

  • Enrolled as a college Junior or Senior (Seniors could have graduated in Fall/Winter 2025 or will be graduating in Spring 2026).
  • Pursuing a degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Availability to work full-time (40 hrs / week) for the duration of the program (June 1st –August 21st, 2026).
  • Able to work onsite at our studio in San Carlos, CA for the first 1- 2 weeks for onboarding.
  • Legal eligibility to work in the United States.
  • Submission of a complete application that includes a resume, cover letter, and a link to your portfolio or GitHub.

Benefits

  • 100% employer-paid medical, dental, and vision insurance options
  • Professional development reimbursement
  • Flexible hybrid on-site/off-site work opportunities
  • Company paid holidays
  • Additional paid days in December

Job title

Technical Design Intern

Job type

Experience level

Entry level

Salary

$21 - $25 per hour

Degree requirement

Bachelor's Degree

Location requirements

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