Associate Product Owner Manager leading Product Owners for Flutter UKI. Overseeing product delivery and team development in an innovative gaming environment.
Responsibilities
Leading, coaching, and mentoring Product Owners, helping build their confidence, skills, and delivery consistency.
Skilled at assessing team maturity in areas such as agile practices, backlog health, and delivery predictability, and implementing structures that support growth.
Balances strategic oversight with empowering POs to take full ownership of their domains.
Proficient in evaluating backlog quality, ensuring clarity of stories, alignment to value, effective dependency management, and readiness for development.
Capable of aligning competing priorities—such as regulatory, operational, supplier, and commercial needs—into a clear, agreed prioritisation framework.
Adept at translating complex technical or platform-related work into clear, outcome-focused updates for non-technical stakeholders.
Builds stakeholder trust through transparent communication, tangible delivery evidence, and proactive risk management.
Clearly articulates and communicates the value delivered by the platform tribe, ensuring alignment with business goals and customer needs.
Actively contributes to improving cross-tribe collaboration and embedding best practices across multiple teams.
Promotes a culture of feedback and continuous improvement, supported by coaching and regular stakeholder feedback loops.
Confident leading in a technical environment, with enough understanding of APIs, integrations, and platform architecture to guide discussions and ask the right questions without being hands-on.
Requirements
Demonstrated leadership and problem-solving skills
Prior Product Delivery, Product Management & People Management experience
Eye for continuous improvement needs and frameworks to enable improvement
Experience working in software delivery and understanding the delivery process
Ability to engage with and get the best out of people in teams
Ability to work through a large set of unknowns and translate them into effective plans
Experience of leading teams (or virtual teams) and developing talent
Knowledge of gaming products and technology environments that enable these products
Experience working in Product Engineering domains in analysis, delivery, product lifecycle and support of products and capabilities
Ability to ideate and create solutions that address challenges and opportunities for our customers
Ability to work through a large set of unknowns and translate them into Product, Process or Tech requirements
Ability to formulate and communicate strategy
Experience of leading teams, coaching and developing talent
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