Senior Character Artist creating innovative creatures for gaming projects. Collaborating with teams to develop iconic characters in a four-day onsite schedule.
Responsibilities
Act as a creative partner across Art, Design, and Development
Create high resolution 3D sculpts and low polygon game assets
Collaborate with animation and rigging teams
Lead efforts in testing and feedback processes
Requirements
Strong portfolio in creature art for video games
Proficiency with 3D modeling software (Maya, Blender, ZBrush)
Deep understanding of character rigging principles
Familiarity with real-time asset creation pipelines
Skills in related fields like illustration and animation
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