Graduate Audio Designer joining a team to deliver audio content for video games and trailers. Collaborating in a creative, friendly environment in a leading video game development studio.
Responsibilities
Delivering assigned tasks on time and to the required quality standards
Mixing and track-laying linear content to deadlines
Assisting with on-site or location-based audio recordings as required
Interpreting and following creative briefs for asset production, collaborating with Creative Services Producers and Creative Services Audio Team to define and manage timelines
Collaborating with colleagues and other disciplines to help streamline audio deliverables
Proactively reporting issues to your manager and seeking assistance in a timely manner
Working to further your skill and understanding of linear audio, specifically with regards to mixing, storytelling, and the use of audio tools.
Requirements
An understanding of the principles of linear sound design and basic knowledge of storytelling and mixing techniques
The drive to improve and better understand your craft
Ability to take direction and learn from more experienced Audio Designers
Willingness to acknowledge mistakes and apply lessons learned to improve performance
A constructive attitude and the resilience to perform effectively under pressure.
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