Senior DevOps Engineer at Twin Harbour Interactive developing and maintaining high availability systems with a focus on optimization and tooling. Collaborating with game development and product teams in a hybrid work environment.
Responsibilities
Be part of an experienced and awesome DevOps team.
Maintain our high availability production systems.
Working on stability and scalability.
Analyze & optimize our high performance / high traffic systems on OS & application level.
Spear-head tooling efforts by prototyping, setting up, establishing and fine-tuning new tools to improve performance and our dev life.
Support efforts to move from legacy-systems (GCE) to modern, best-practice deployments (K8S, IaC, CaC) for a variety of services.
Maintain and improve the automated development processes and improve development workflows (Github Actions, Jenkins, Ansible, Docker, Fastlane, ...).
Collaborate closely with the game development, community and product teams as well as our sister studios in Stillfront.
Broaden your knowledge and deepen your skills through conferences and training and share your learnings with the team afterwards.
Requirements
Excellent skills in Infrastructure-as-Code (Terraform) and Configuration-as-Code (Ansible).
Excellent skills in Database Management (MySQL and PostgreSQL), Network Architecture (intra- and inter-service) and Systems Administration (Debian/Linux).
Experience with high load / high availability systems and load optimizations.
Experience working with Hyperscalers (preferrably Google Cloud Platform).
Knowledge of state of the art build systems, tech stacks and tool chains.
Passion to extend your knowledge and try out new technologies.
Experience in shipping, developing and running at least one commercial product or game.
Ability to articulate and document technical designs clearly and analytically.
Ability to communicate effectively and objectively in English.
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