Technical Designer collaborating with teams on AAA first-person action games. Involves game system design, data integration, and planning sessions with Unreal Engine 5.
Responsibilities
In collaboration with engineering, game and level design teams help to design, prototype, and implement various gameplay systems and solutions for AAA first-person action game using Unreal Engine 5
Work together with the technical team in organizing a proper data structure in the engine
Be a data guru: take ownership and validate game/level design data integration, adjusting and polishing
Be the point of contact for any design questions and issues related to the engine possibilities and limits
Be number 1 person in striving the engine/ tech / design team for consistency and optimization in terms of debugging
Based on design team needs create technical requirements and supervise the production of game design tools
Take an active part in all planning session for the project, especially in those that assume any new feature or system to be inserted
Requirements
Deep Knowledge of Unreal Engine is a must have
Experience with 3D level/game design tools and editors
Solid experience in scripting and/or programming languages, Proficiency with UE Blueprints
Experience in working with big chunks of data, knowing how to integrate and play around with it
FPS/TPS project production experience and/or multiplayer experience are considered a plus
Passionate gamer, with a strong passion for games in general
Excellent communication skills
Proficiency in English (verbal, written and technical)
Benefits
Working with an international team of world-class professionals on exciting and challenging projects;
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
Medical Care package;
Sensibly flexible working hours;
Breakfasts, snacks and fruits available during the day, tea and coffee machines;
Friendly team and a family-like environment;
Additional benefits – care bonus to cover health, educational and safety needs.
Senior Designer overseeing motion design for high - impact campaigns at Paramount. Leading creative execution and ensuring brand consistency for MTV and Comedy Central channels.
Student assistant working on UX design and IT security solutions at Fraunhofer SIT. Involving in analysis and user interaction testing with flexible working hours.
Graphic Design Intern at INC Innovation Center in Aachen engaging in creative projects. Developing presentations, graphics, and templates while collaborating with an international team.
Electrical Designer II performing technical activities on energy infrastructure projects under supervision, ensuring timely and quality delivery. Collaborating with project teams and maintaining high design standards.
Electrical Designer III at ENFRA designing electrical systems for building projects under supervision. Collaborating with project teams to deliver quality results on time and within budget.
Gas Designer developing and reviewing natural gas distribution and transmission designs utilizing CAD proficiency. Collaborating with project managers and engineers to support large - scale utility projects.
Senior level technical expert at Milhouse Engineering, guiding advanced natural gas distribution and transmission system designs. Collaborates with teams to deliver safe and constructible designs.
Component Engineer designing safety - critical reactor components for Rolls - Royce SMR. Focusing on mechanical designs across the full product lifecycle with regulatory and supply chain integration.
Junior Designer creating digital assets for marketing and product while supporting customer acquisition. Collaborating with cross - functional teams to enhance Manna's brand identity and user experience.