Hybrid Experienced UX/UI Designer

Posted last week

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About the role

  • Experienced UX/UI Designer at PikPok, crafting player-centric interfaces and experiences in a hybrid environment. Collaborates with art and engineering teams for seamless game mechanics and player interactions.

Responsibilities

  • Architect logical player journeys and navigation systems, translating game design requirements into detailed wireframes and user flows that ensure a frictionless and engaging experience.
  • Design high-fidelity visual assets and interface layouts, creating polished menus and iconography that uphold the project’s aesthetic pillars.
  • Take ownership of technical implementation in Unity, configuring UI prefabs, layouts, and components to ensure that design intent is preserved and optimized for performance.
  • Understand the project’s context and proactively propose UX solutions that align with player archetypes and business goals, utilizing heuristic evaluations and competitor benchmarking without requiring constant supervision.
  • Align your design labor with strategic project goals, demonstrating a deep understanding of the "why" behind every feature to ensure it supports development milestones and player engagement.
  • Maintain and expand scalable Design Systems, ensuring visual consistency and professional-grade documentation across all UI components and libraries.
  • Drive production efficiency and team growth by providing constructive feedback to ensure UX/UI standards are consistently met, elevating the collective craft of the studio.
  • Collaborate cross-functionally as a proactive problem-solver, working closely with Engineers to hook up UI logic and with Game Designers to validate usability through iterative prototyping.

Requirements

  • 5+ years of proven experience, preferable in a studio environment (video games or related), with a strong focus on 3D production for released or liveops titles.
  • B2-C1 English proficiency (assessed).
  • Bachelor degree in Design, Graphic Design, Systems engineering, or related fields, with a strong emphasis on Interaction Design and/or User Experience (UX).
  • Expertise in usability principles, including the ability to synthesize data and playtest findings into actionable design iterations.
  • Proven adaptive thinking, with the ability to resolve complex UX challenges and manage your own deliverables with a high degree of autonomy.
  • Capacity to understand the project’s context and business goals, ensuring every design decision supports the product strategy.
  • Ability to navigate complex design systems, anticipating potential friction points and proposing solutions that balance aesthetics with technical viability.
  • Advanced knowledge of Figma use, including expert use of auto-layout, components, and interactive prototyping.
  • Advanced knowledge of Adobe suite (Illustrator and Photoshop) to create 2D graphic assets for in-engine implementation.
  • Practical technical implementation skills in Unity, with experience managing UI assets, prefabs, and understanding engine workflows.
  • Strong communication skills, with the maturity to collaborate and align his work with the broader studio vision.
  • High degree of self-management to prioritize tasks and make informed decisions based on project needs and player data.

Benefits

  • Hybrid work. PikPok has a flexible approach to splitting your time between working in the office and working from home.
  • Health insurance.
  • One-time home buyer bonus.
  • Staff referral recruitment bonus.
  • Partial rebate on mobile phone and tablet upgrades.
  • Monthly self-directed Lab Days, annual game jams, and a variety of training and learning opportunities.

Job title

Experienced UX/UI Designer

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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