About the role

  • Programmer contributing to Unreal Engine based multiplayer games for Offworld Industries. Collaborating with programming and testing teams, focusing on game performance and system integration.

Responsibilities

  • Being one of the key contributors in Unreal Engine based multiplayer games.
  • Advising, designing, prototyping, implementing and refining core game systems.
  • Analyzing, identifying and improving game performance.
  • Adapting to unfamiliar areas of code or concepts when investigating a problem.
  • Work closely with the rest of the programming team to assist in development, to be a positive contributor to improvement and integration of new code.
  • Coordinating with the testing team to work on fixes for bugs.
  • Working with members of other departments on cross-department features [e.g.,sound, animation, VFX]
  • Integrating third-party SDKs and Unreal Engine updates.

Requirements

  • Bachelor's degree in Computer Science, or equivalent
  • 2+ years of experience as a software engineer, preferably in the games industry
  • Experience using C++
  • Understanding of the Unreal Engine Networking Stack and familiarity with multiplayer systems
  • Experience with debugging tools and automated testing frameworks
  • Comfortable working independently as well as collaboratively in a team environment
  • Familiarity with profiling tools and basic performance optimization techniques
  • Basic proficiency with command line tools and scripting
  • Experience with Unreal Engine is considered a plus
  • Exposure to AI systems in game development is considered an asset
  • Fluency in English (written and spoken)

Benefits

  • Extended health and dental benefits
  • 2 weeks of paid vacation
  • Wonderful colleagues!

Job title

Programmer

Job type

Experience level

JuniorMid level

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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