OLAN C/C++ Embedded Linux Software Engineer developing real-time embedded software for broadband access products. Collaborating with hardware teams and contributing to cloud applications.
Responsibilities
Clarify customer requirements together with the product owner: understand new features, use cases and reflect on possible failure scenarios to improve architecture at the start of development
Acquire a thorough insight into a wide variety of hardware components, going from simple i2c temperature sensors, over persistent storage devices (eMMC, NOR) to full Systems-on-Chip (typically supported by a reference design) and research how these components fit into new to-be-developed productsDesign SW architecture (i.e. definition of modules, classes, interfaces, task priorities, concurrent access,…)
Design generic SW running on different processor architectures: single/multiple core, Arm, MIPS, PPC, …
Be accountable for the long-term quality of the software delivered
Interact with project managers to give regular updates of identified issues
Write C / C++ code, makes files, scripts, …
Remove memory leaks by using commercial tools
Write test cases that validate their written code, and automate them
Estimate and measures the consumed CPU cycles and on-board memory
Troubleshoot software on target hardware and in a simulation environment
Requirements
Knowledge of real-time operating system concepts (interrupts, tasks, concurrency);
Hands-on experience with C (and C++) is indispensable
Knowledge of FOSS (Buildroot, Linux kernel, (GNU cross compilation) toolchains);
Knowledge of cloud concepts;
Genuine interest in new technologies;
Ability to work fluently with Linux (as operating system);
Eagerness and agility to learn fast and be challenged on a daily basis
Passion in handling complex systems and projects
“Out-of-the-box” thinking
The ambition to work autonomously after the needed training
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