Hybrid Software Engineer – C++, Unreal

Posted last month

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About the role

  • Software Engineer working on C++ SDK and Unreal Engine plugin for mod.io to empower game developers. Responsibilities include integrating services, improving team collaboration, and maintaining documentation.

Responsibilities

  • Work with the team to maintain and improve both our C++17 SDK and UE 5.4+ plugin, which provide user, download and request management services, acting as a game-client front-end to our REST API service
  • Work alongside our core REST API and frontend developers to provide insightful feedback and suggestions on how we can improve from the perspective of game development
  • Create defensive, robust solutions that fail gracefully and cache smartly to minimize API calls, and provide useful logging to allow developers to debug
  • Assist with the design and implementation of new product features into the SDK and plugin
  • Support external developers integrating mod.io across multiple platforms
  • Manage feedback and communication with partners and other game developers to foster a responsive and task-oriented support system
  • Help shape the SDK and Unreal plugin roadmaps to ensure they meet the needs of game developers with feedback on features and improvements
  • Assist with the design, implementation, and maintenance of the SDK and Unreal plugin build pipelines
  • Design and implement tests and write documentation for the code you produce
  • Keep your house clean: your code will be open sourced on GitHub and must be well documented for our community to fork and adapt as they need

Requirements

  • Strong knowledge of C++, Unreal Engine and SDK development
  • 3+ years of commercial C++ experience, with an emphasis on design and architecture
  • 3+ years of experience in game programming
  • Demonstrated ability to robustly test and document your code
  • Exceptional communication skills necessary for working collaboratively with a remote-team and resolving issues with external partners
  • A basic understanding of HTTP requests and cross-platform development requirements
  • Experience working in an Agile environment (stand-ups, sprints, etc.)
  • Ability to create polished, informative documents for both internal use and external partners
  • It would be awesome if you also have:
  • Shipped a game (particularly on console)
  • Experience working with a REST API
  • Experience with CMake, GitHub Actions, and TeamCity
  • Experience integrating SteamWorks, Epic Online Services, or a current-gen console SDK
  • Experience developing for Android, VR, iOS, Linux, or Mac
  • Experience in developing software, middleware, or libraries that target PlayStation®4, PlayStation®5, XBOX, Nintendo Switch, macOS and PC
  • Worked on or helped maintain an open-source C++ library or plugin
  • Experience in UI design and development
  • A passion for video games and an understanding of the unique challenges UGC presents us and similar businesses like YouTube and Steam

Benefits

  • Regular and consistent daily working hours with flexible workplace arrangements (over-time is super rare!)
  • Decked out Prahran office with the right ratio of plants to people
  • Work with an enthusiastic, dynamic team working in video games without the stress of having to ship games
  • Work in a positive and respectful team environment with a strong focus on a professional and healthy culture
  • Join us at an exciting time on our company growth journey, take part in our Employee Share Option Program
  • Tim Tams and good coffee stocked at all times!

Job title

Software Engineer – C++, Unreal

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

Bachelor's Degree

Location requirements

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