Software Engineer developing and supporting client-server applications for gaming technology at Light & Wonder. Collaborating with teams to build reliable and scalable software solutions.
Responsibilities
Design, develop, and maintain client-server application components, including UI, middleware, APIs, and backend services
Implement features, enhancements, and bug fixes based on requirements and technical specifications
Collaborate with product managers, QA engineers, and other developers to deliver high-quality software
Optimize application performance, reliability, and scalability
Write clean, maintainable, well-documented code following industry best practices
Participate in code reviews and provide constructive feedback
Work with DevOps/IT teams on deployment, CI/CD workflows, and environment configuration
Troubleshoot production issues and assist with root-cause analysis
Contribute to technical documentation and architectural diagrams
Stay informed on emerging technologies and propose improvements to our technology stack
Requirements
Bachelor’s degree in Computer Science, Software Engineering, or related field (or equivalent experience)
2–5 years of professional software development experience
Hands-on experience building client-server or distributed applications
Solid understanding of data structures, algorithms, and software engineering fundamentals
Proficiency in C#
Strong problem-solving skills and ability to debug complex issues
Experience working with RESTful APIs, web services, or message-based architectures
Familiarity with relational databases (SQL Server, PostgreSQL, MySQL)
Experience with version control systems (Git preferred)
Knowledge of containerization (Docker) or orchestration tools (Kubernetes)
Familiarity with CI/CD tools (GitHub Actions)
Experience with Windows services, background workers, or real-time communication systems
Understanding of security best practices, authentication, and authorization
UI development experience (Blazor, React, WPF, or similar frameworks)
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